Stupid Seniors…

Getting back to actually progressing, I finished off Chapter 5 of Disgaea 3 today, running into a literal class war between the sophmore and senior students of the academy, meeting some new NPCs like one of the Diez Gentlemen (in rather Nazi-esque attire), and gaining Mr. Champloo as a recruit.

The last fight in the chapter was actually fairly tough, even though I’m a bit overlevelled thanks to the earlier grinding. The problem is my healer — it’s tough to keep him alive since he’ll often die in one hit, but you can’t keep him too far away from the battles either or he won’t be in range to heal…

An Entire World Of Homework?

Back in Disgaea 3 again, I repeated level 5-2 a couple more times, and then decided to finally delve into the Class World for my zealot, since he was still lower level and it would be fairly safe. Class World is a lot like the Item World, except you subdue ‘dropouts’ instead of ‘innocents’, and boost the character’s stats and skills instead of an item’s.

It was slow going since I wanted to clear out all of the geoblocks on each of the 10 maps, which earns you bonus mana, and in the end I got quite a few levels for my lower characters thanks to the xp-heavy bonus meter, raised some of the aptitudes (the rate at which stats increase) on the zealot, transferred a female healer skill over to him, and got thousands of mana points on him. That was far more than I’d ever gotten before, so I splurged on a whole bunch of magic skills for him, making him my best healer right now even though his level is still lagging a bit.

I also unlocked the female archer, beast master, and magic knight classes along the way, and had enough leftover mana to create a good magic knight character. They’re supposed to be pretty good at both melee and magic, so I’ll have to try and get her caught up to everyone else…

Repeating School

And then, getting back to Disgaea 3 after that weird little detour, I started Chapter 5 tonight. I didn’t get too far into it though, thanks to level 5-2. No, it wasn’t too hard, in fact the problem is that it was too easy and I couldn’t resist the temptation to grind it a handful of times.

With all of the exp gained there, my main characters are in the 34-36 level range now, and I also had enough mana to reincarnate my armour knight and heretic (they were too low to really help out much right now anyway), unlock the honor club and geo master class, and create a few new characters of other unlocked classes.

*scratch*scratch*

I caved.

I felt the MMORPG itch, but instead of turning back to WoW, I fell back into the arms of an old friend — EverQuest. I’d been meaning to give it one more shot for a long time now, so I caught up to the latest expansion tonight, logged in, and…I have no idea what I’m doing.

The problem is that it’s been almost five years since I last seriously played it. I have no idea what zones are new, what new features have been added, where the good leveling spots are now, how to get back into the old rhythm of play, who I should be looking for for good groups, what “obvious” things I should be configuring and setting up, where to get some good new equipment…

Fortunately I’ve found a few resources that should help: the EQSummoners’ Returning To EQ FAQ, Allakhazam’s expansion guides, and even the old enchanter forum is still around.

Looks like I’ve got a bit of reading and preparation to do… So far I’ve just taken my monk out of the zone he was in and back to the Plane of Knowledge, and just trying to remember what the available skills are and how to avoid aggro while traveling around was an adventure in itself, as well as getting lost in Blackburrow along the way.

Bloo!

I finished off chapter 4 in Disgaea 3 over the last couple days, wherein Mao confronted his daddy issues, got turned into a mental child, and the princess Almaz was pining for showed up. Never a dull moment in the Netherworld.

Progress-wise, Mao’s at level 30 now and I’ve unlocked a bunch of stuff like a bigger classroom, a few more character classes, some more school clubs, and the Class World. I haven’t entered the Class World yet, and like many of the other features it won’t really be useful until after the main story, but I’ll probably go through it once sometime soon just for kicks.

Grinding has been fairly minimal so far, though new weapons are starting to get really expensive now. The really good grinding spot isn’t supposed to be until chapter 7, though…

Boom!

Having finished Fallout 3, next on the list is getting back to Disgaea 3.

I made it through all of chapters 2 and 3 today, involving tracking down an Emeril-esque Home Ec teacher who takes cooking rather seriously (“Cooking means always risking your life!”) so that Mao could cook a dragon egg in order to open his heart and get rid of a fake hero’s title, and then beating up the netherworld school board.

Well, nobody claimed Disgaea ever made any sense.

Mao’s around level 25 now, with a bunch of others close behind, but I also created some new characters (a thief, an armour knight, a heretic, and a wind spinner), and some of them are lagging behind. It’s hard to get the xp and mana to split evenly.

At Least They Don’t Wear Capes

Catching up on Fallout 3 over the last few days, I finally went down and completed the RobCo quest, though there wasn’t much to it. After that I headed to the Arlington Library to complete Moira’s quests, where I finally ran into the Brotherhood of Steel for the first time. Their Citadel was nearby, but I couldn’t figure out how to get in, as the intercom didn’t do anything.
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