I started off today’s Beyond Good & Evil session with some more collection of animal photos, cash, and pearls, including another Alpha Section storehouse where I found three pearls. I also found Looter Cavern 3, which was another obstacle course like the first, but much more annoying. There was one turn that I had a bit of trouble with and missed the last door as a result, about four times in a row. And then when I finally completed it, the game crashed. Fortunately I was able to do it again the first time after reloading.
I did the third hovercraft race and took the partly-blocked exit in order to get in to the slaughterhouse, and the first part of it was a whole bunch of hovercraft obstacle courses, including evading various attacks from a giant robot and dodging or triggering mines with metal crates.
The main part of the slaughterhouse was split into three different parts that I could do in any order, each of which resulted in a photograph of how the kidnapped citizens were being loaded into unmarked shuttles and sent to the moon. There wasn’t much combat here, it was primarily sneaking around, avoiding guards, and triggering the right switches and doors. Luckily, I managed to avoid an infamous bug in this area that makes it impossible to proceed any further.
Upon returning to the resistance HQ, I was introduced to the governor that had been helping us with breaking door codes, and a radio call suddenly came in from Pey’j. It was revealed that he was also the secret leader of the resistance, and it was a surprise to everyone since they had been working in anonymous cells.
The governor gave me a key which opened up another Alpha Section storehouse area, which consisted entirely of sneaking around a fairly densely guarded area, and resulted in another 10 pearls. I was discovered by the leader of the Alpha Section at the end, and it kicked off a fairly cinematic escape sequence, with me controlling Jade as she ran like crazy, jumping from rooftop to rooftop and around tight corners while blaster fire was nipping at her heels, before being rescued by Double-H after one last, big leap.
I also went back to the lighthouse and discovered that it had been destroyed and the kids had been kidnapped, leading to the requisite emotional scene and stirring speech by Double-H, and a bit of combat with some flying Alpha Section troops that I had to knock down with the disc launcher. I also unlocked the area leading to the Beluga, Pey’j’s space ship, using the codes that turned out to be printed on the bottom of Pey’j’s jet shoes that I had picked up earlier.
After fixing up the Beluga, I could then fly up to the volcano treasure on the north side of the map, and got 15 more pearls in the cave there. With those, I had enough pearls to buy the space engine needed to get to the moon, and no longer need any more, thank goodness. I’m not sure I could do the final looter’s cavern, fourth hovercraft race, or the shuffleboard game again…
And then to close out the day, I briefly popped into space to take the last animal photo, completing the collection. All I got for it was a disc that I can use to view the pictures I took again, though.