Lapsed

Yeek, I’ve been falling way behind with the updates…

Not much has happened in EQ2 since the holidays have interfered with most everyone’s plans. We finished up some Butcherblock quests and picked up the starter quests in Zek, and then worked on the first stages of the Glowing Black Stone quest. My illusionist alt is currently level 30 and working through the BB quests as well.

I played through Pixeljunk Shooter over a couple of days. It’s short, but pretty good, reminiscent of the old scrolling shooters like Zeppelin and Fort Apocalypse. Your main goal is to rescue scientists and collect diamonds, but to get to them you have to manipulate various fluids and gasses by shooting passages that let them flow around, interact with each other, and so on. I’ll be looking forward to a sequel.

I played a bit of Europa Universalis Rome: Vae Victus. Since I’m still new to the EU series I started out with the Pictii, a minor province in the Scotland area. Unfortunately it’s a rather slow way to learn, as it takes quite a while to get the funds, population, and civilization rating to actually start expanding, and I kept getting overrun by barbarians. I started another game as Carthage, which is much more advanced, but haven’t done much with it yet.

I picked up DiRT 2 for myself over the holidays, and played through all of the rookie-level events. It is, of course, much like the original DiRT, except that the rally raid mode seems different (point-to-point, whereas wasn’t the original’s on circuits?), and there are no hill climb events. The difficulty seems inconsistent, too — I can do certain events like rallies on casual and beat the pants off the AI, but raids and rallycross on casual are only just barely beatable.

And last but not least, a friend got me Borderlands for xmas and that’s what I’ve primarily been playing the last few days. It’s basically Diablo crossed with an FPS, and the variety of weaponry you can find is tickling the loot whore in me. So far we’re level 16 and have done most of the first couple starting areas.

I Hope They Make Armour In His Shape

I spent most of today’s time in EQ2 starting a new character, a sarnak shadowknight. But wait, don’t I already have a shadowknight? Yes, but I also started taking this guy through the Freeport betrayal quests. I’m about a third of the way through gaining faction with Qeynos, and when I’m done, I’ll have a sarnak paladin instead, which will certainly be an unusual combination.

I had previously been at the character limit (a measly 7 by default), so this was also made possible by converting my payment plan over to a Station Pass. Since I’m still subscribed to EQ1 as well, it was only slightly more expensive than maintaining the two separate subscriptions, and gives me an extra 5 character slots. This will also let me cover all of the crafting professions, if I’m ever crazy enough to try raising all of them.

Ketchup?

Falling behind on these updates has become a bit of a habit…

EQ2: On Thursday we had our regular weekly meeting and finished off a lot of the quests in Butcherblock, hitting level 29 in the process. I also worked on the Frostfell event quests, getting a bunch of crafting recipes, stuff for the house, and holiday wear, and also hitting level 30. It’s back to AAs for now though, as I’ve still got a lot of sub-30 quests to finish. A smaller group of us also went and finished off the Dwaven Work Boot and Greater Lightstone quests over the weekend.

Forza 3: I finally resumed playing this, hitting driver level 21 today and finishing a bunch of other events. All but two of the event series are unlocked now, but I’m still playing along in season mode and still have two more races to go in the A-level championship series. I’ve got a pretty good stable of cars now, including a few gifted ones from Turn 10, a few I bought myself (including a WRX and an NSX), and a few from driver level awards. I still need an S-class one, though.

Diablo 2: Yes, the old favourite is back again. A 1.13 patch is in testing, which means a new ladder season is probably coming as well, so I spent a bit of time in it tonight to see if I could complete the Insight runeword before the ladder season ends. It’s a ladder-only runeword, so it would be nice to have at least one of them made before it ends and then I can use it on my non-ladder characters. No such luck tonight, though — I’m still missing the Sol rune and a good weapon to put it in.

Better Levelling Through Chemistry

My time in EQ2 over the weekend was primarily spent on tradeskilling, getting my mystic up to level 36 alchemy, and my illusionist up to level 37 jewelcrafting. I also got the illusionist caught up on the gathering skills and Mara gathering quests, netting me a bit more cash.

I’m not really finding alchemy all that useful so far, though. None of the potions I’ve made so far are ones I’d really consider all that useful for regular or emergency use. Maybe it gets better later on…

Getting Ahead Of Myself

Tonight’s EQ2 session was spent mostly working on tradeskilling, first collecting a bunch of materials around Zek and the Enchanted Lands to fulfill a gathering quest, and then working on jewelcrafting until I ran out of materials, managing to go from level 32 to 35. Levels 36 and 38 are where the good rings I can make will be, but they won’t be wearable until my characters hit class level 30 anyway.

Aqua Goblins Must Die

Tonight in EQ2 we finally got back to the Butcherblock quest lines that we’d been directed to weeks ago. We finished off the ones near the docks and sarnak camp and then headed to the camp near the GFay entrance, where we found a bunch more quests. We called it a night there, though.

Along the way I won an advanced armourcrafting page and with it I was able to make nice boot and shield upgrades for my SK, at least. And before the group got going, I did a bunch of gathering and hit level 33 alchemy on my mystic, though it’s fairly slow going now that combines give less xp and take more materials.

I’m Not Dead Yet

Ugh, I’ve been forgetting to update again, so in brief:

EQ2: Last Thursday our regular group popped into Befallen briefly but didn’t find much there, so we headed to Stormhold, explored it pretty thoroughly, and completed a handful of quests there, though some are still unfinished. On Friday I worked on the Heroes Festival quests, including a fairly easy collection, setting off some fireworks, and a long quest chain that took me through a few instance zones I hadn’t seen before, including Unrest and Karnor’s Castle, giving me the title of Dream Hero. Since this is probably a one-time-only thing for the 5th anniversary, I did it on almost all of my alts as well.

I also started working on the armour quests on my mystic, and grouped up with a couple other guild members to finish them off on the weekend. Since then I’ve been working on quests on my illusionist, holding him at level 25 and letting it go to AAs instead. I’ve mostly finished off Antonica but still have to do GFay. And I discovered I can sneak around the Zek zone and gather some materials for the next tier of crafting without getting into fights, but haven’t done anything with them yet.

WoW: There was a seasonal harvest bounty event in WoW as usual, and I finished off a couple more achievements, but didn’t get most of them. Not much else has happened there, really.

Serious Sam HD: This was finally released on Steam and I played through the first chapter of it. It’s a bit on the old side now, even with the updated graphics, but it’s still fun to get mobbed by a bunch of screaming, exploding, headless guys.

I Didn’t Know Octopi Were Endangered

I spent tonight in EQ2 just clearing out some old quests to make room for more (I was down to one free slot), mostly repeatable ones in Thundering Steppes.

One particularly annoying one was a writ from Qeynos to hunt octopi around the docks, though. It turns out that they share spawn tables with the plain, non-aggressive fish in the area, and it took much longer than I expected as I had to swim around and clear out a lot of stupid little fish just to get another octopus to spawn.

Oh well, at least I have 11 free quest slots, now.

Yay, More Crafting

And in EQ2 news, we had an impromptu grouping on Saturday and got a bit further in Fallen Gate, though there are still some loose ends to clean up there. Then today, I worked on lower-level quests on my illusionist for a while, though it’s kind of boring since I did them all already with my mystic.

I also started working on Carpentry on my monk character, just for kicks. He’s up to level 23 in that so far, though he can’t really make anything too impressive-looking yet.

Catchup

Whoops, I’ve been falling behind a bit, so in brief:

EQ2: Over the last few days I mainly worked on crafting, but didn’t spend as much time in it as I had before. Tonight we had our weekly group and went through Wailing Caves again (not everyone else had seen it), and started on Fallen Gate. We didn’t make it to all the areas in there though, so we’ll have to come back. It finally made my healing actually necessary, though, and I’m halfway through level 24 now.

WoW: Yesterday, I finally achieved two goals at the same time: hitting Exalted with Kirin Tor, and collecting 100 cooking awards in Dalaran and getting the chef’s hat. Those were all I had really been logging in and doing the dailies for, as I think I’ve got pretty much all the other possible awards for the cooking and fishing dailies.

Torchlight: I made it through a couple other environments and I think I’m at the last one now, though nothing terribly exciting or interesting has happened. I did finally get a kickass wand and found a couple suitable uniques though, so I’m much better equipped than before.