So Much For Real-Time Updates

I thought I’d grab a copy of Guitar Hero 3 today, but it looks like it’ll be as hard to get as GH2 was when it first came out. I checked six places around the Sunridge area after work, but none of them had it in stock, instead reassuring me that they’d have more copies “in a week or two.”

It was particularly frustrating because the Future Shop site showed it as being in stock, so I placed an order for it for in-store pickup as soon as I got to work, and I was supposed to get an email within three hours telling me it’s ready to be picked up. Seven hours later I finally got a response, telling me that my order was cancelled because they were out of stock. Even though their site still said they had some. It’s supposedly updated every hour, so if it was correct, I could have popped down over lunch and picked one up instead. Ugh.

Oh well, I can wait. People are still playing the previous GH games a lot, so the multiplayer community isn’t going to disappear after a week like it does in so many other games. So, instead, I bought a few other things I’d been meaning to get: the PS2->PS3 memory card adapter, Ratchet & Clank Future, The Witcher, and Hellgate: London. After all that transferring, organization, and installation, I didn’t have much time left for actual playing, though.

The memory card reader worked well enough for my 8MB card, but wouldn’t recognize the 32MB card at all. Not too surprising since it’s an unofficial third-party card, and Sony’s only ever officially supported 8MB cards, but it’s still disappointing. I just had to fire up the old PS2 and copy saves from the 32MB card to the 8MB in passes, which was made more annoying by the lack of a card format function, so every save had to be individually deleted to free up more space after each pass. Oh well, it’s a one-time thing, at least. I also got to try the system backup function on the PS3 afterwards, which is something I wish my 360 had.

Hellgate: London is a bit of a risk since the initial reviews are a bit mixed. The gameplay is supposed to be solid, but it’s a bit buggy at the moment, and the choice to make some fundamental features exclusive to the paid subscription players is a bit controversial. Even without having actually played it yet, the installer’s already annoying me — it asked for the registration key twice in a row, on completely different types of screens, for some reason, and then wouldn’t run until a Vista hotfix was installed. Here’s hoping that the gameplay really is great…

I was surprised to find The Witcher at the store at all, since it’s a lesser known title that isn’t even showing up in a lot of online stores here. It’s also a bit controversial since the North American release has been censored a bit, removing some nudity on playing cards that you can collect. It wasn’t really worth importing just for that though. And I’m sure there’ll be a fan patch to ‘fix’ it before too long…

P.S. 3

Some other miscellaneous notes about the PS3 that I forgot last time:

Folding@Home: Ooh, pretty. The interface to it is definitely impressive, but then I thought about the power draw, and after running the numbers, I realized that it would cost me around $15 a month extra to run it 24 hours a day (200W @ $0.102/kWh). Nuts to that.

PS2 Saves: Copying saves around is easy enough, including to and from USB drives, but… I was hoping I’d be able to use the memory card backup saves I made with AR Max, but it looks like the PS3 only accepts a new .psv format that’s digitally signed, so nothing can convert to it yet aside from Sony’s own memory card adapter. I guess I’ll have to pick one up after all.

Blu-Ray: And I almost forgot about this offer for five free Blu-ray titles, and the selection is a bit better than the junk I would have expected to find in these kinds of offers. People keep recommending the Planet Earth discs, too. I won’t really get much benefit out of it until I get a new display, but at least I can start building a collection now.

It’ll Make A Good Blunt Weapon, Too

So, I finally got my hands on my PS3 today, and the first thing you notice is that it’s kinda heavy. My arms are sore in ways usually reserved for when I’m carrying heavy metal cases, just from the walk from the office.

Hooking it up was easy enough, and it’s nice that it doesn’t need yet another external power supply cluttering up my gaming area. I originally tried to use the S-video cable from my old PS2, since the cables are supposed to be compatible, but it didn’t work and I had to resort to the composite cable that came with the system. I just bought one of the most recent, high-tech consoles, and it’s now hooked up via the crummiest video input possible.

Upon actually firing it up, it’s not as quiet as I’d expected when sitting at the menus, being just a bit louder than my 360. It’s definitely a lot quieter when a disc is spinning, though. There’s hardly any increase in noise, whereas the 360 sounds like a jet engine.

It didn’t support my wireless security settings out of the box, so I had to hook up an Ethernet cable to do the system update, after which I could then set the wireless up. It kept complaining that the Ethernet wasn’t connected while the update was downloading though, even as the progress bar was inching forward…

The main menu interface seems to have gone for a more ‘classy’ look, and seems easy enough to navigate. It automatically found my MythTV server as a media server source, which is nice, but any attempt to play recordings failed with a ‘data is corrupt’ message, which isn’t so nice. Hopefully a future version of either the PS3 firmware or MythTV will fix that.

I signed up for the PlayStation Network, but it wouldn’t let me use the same name as I have on XBL. I doubt it was already taken, so their filter probably objected to the ‘junkie’ part. Oh well. I immediately checked out the store, but the interface to it is horrible; it doesn’t show very much at a time, and you have to add things to a ‘shopping cart’, manually select them again to start the actual download, and then select them again afterwards to run their installation. Annoying.

Since I don’t actually have any proper PS3 games yet, I browsed through the store and bought GripShift and Super Stardust HD. Unfortunately, those were about the only things that looked interesting enough to me. They really need demos for all the downloadable games.

The games I got are pretty fun, though. GripShift is kinda similar to Trackmania, in that you have to drive to the goal in a record time and/or beat the other racers, on oft-weird and wacky tracks, plus some additional goals of collecting all the stars on the map, and finding a hidden marker. It doesn’t really show off the PS3 though, since it’s basically a port from the original PSP game. Super Stardust HD is sort of like a cross between Geometry Wars and Asteroids, on a spherical surface instead of a flat space. I’m not sure I’m quite playing it properly yet, as there are different weapons and I haven’t mastered knowing which to use when.

Gran Turismo HD looks great graphically, but it’s fairly limited in what you can do. When the real GT5 comes out, it’ll have to compete against Forza 2 on the basis of its career mode, online play, and AI, none of which can be seen here.

And finally, I threw in Persona 3 to test the PS2 backwards compatibility, and it worked as well as expected. I won’t really be able to tell if there’s any improvement from the upscaling until I get a better display, or better loading times until I try one I’ve played before after getting the memory card reader. The only odd bit is that the controller turns itself off whenever you enter or leave the PS2 mode, and you have to turn it back on.

Overall, it’s not really a bad system. The PS3’s struggle has more to do with other marketing and development failures than the hardware itself.

Oh God, What Have I Done???

The PlayStation 3 is in a really rough spot right now. Much poorer sales than expected in all regions. Relatively few big exclusive titles, coming out at a fairly slow rate. Highly-hyped titles that haven’t performed very well, in sales or reviews. A PR department that can’t seem to avoid contradicting themselves or insulting their own customers. A price tag that remains fairly high. Developers and series traditionally loyal to Sony jumping ship or at least branching out to the Wii and 360. And a constant stream of new revisions with ever-decreasing features. Oh, how the mighty have fallen.

So why in the world did I just buy one?

Besides being touched in the head, that is. Well, the supply of the fully-back-compatible 60GB ones is right on the verge of running out, and it’s unknown when they’ll bring it back, if ever. I do still have my PS2, but it is starting to give me some trouble with glitches on the video output. The software BC might be improved later on, but that’s uncertain, and there are a few big titles I have that are known not to work at all under it.

It’s supposed to be a pretty good DVD and Blu-Ray player, letting me replace another old DVD player I have as well. It’s unfortunate that we got into an HD-DVD vs. Blu-Ray war to begin with, but I don’t really have a preference either way, and Blu-Ray is off to a pretty big lead so far.

And for games…well…hopefully there will be more good ones on the way. There are a few decent ones out right now, Ratchet & Clank Future looks extremely good, the next Disgaea game is sticking with the PlayStation, and down the road there will inevitably be FF13, another God Of War, and hopefully more of the unique niche titles the PS2 had so many of.

But I’m not even really ready for it right now, as it’s going to be stuck on an S-video connection until I figure out whether I want to finally get a proper HDTV, or upgrade to a better monitor with component or HDMI inputs, or what. It’s a calculated risk, driven by impulsive desperation and the hope of paying off down the road more than anything else. Here’s hoping…