And I Thought I Was Compulsive

Since I don’t want my free time to be spent entirely in WoW, but the PC is still substituting for my Linux box, I fired up the 360 and figured I’d start something light, like the original Banjo-Kazooie. It came out for XBLA recently, I never played it when it first came out for the N64, and I like platformers, so what the hell.

And it’s your typical platformer, with a lot of jumping around, puzzles to figure out, some enemies to fight, and stuff to collect. And oh boy are there ever a lot of things to collect. Jigsaw puzzle pieces, musical notes, some shaman’s skull tokens, eggs, honeycombs, these little sprite-like guys, 1ups… A lot of them aren’t optional either; you have to collect at least a certain number in order to unlock things you need to progress.

It’s decent enough, though. Comparisons to Mario 64 are obvious, though it seems to take more of a linear approach and each world is fairly large and can be scoured in a single pass, instead of being revisited a bunch of times. I’ve only completed the first world so far (of nine, I think) though, so maybe it opens up later on.

I’m also tempted by the new B-K game, though it’s a fairly different style. I already wrote something about the demo for it before.

Bounty Hunter Not Included

I hit level 50 in WoW last night, after gaining three in a single day. I’m still nowhere near caught up to where my priest is, but it’s at least closer to being able to go to the BC areas.

I don’t really have much else to say though, since it’s largely the same old areas and quests that I’ve done before. I’ve found and done a handful of new quests, either ones I missed before or couldn’t complete with my priest, but nothing particularly special. There are so many quests that it’s not really worth detailing them all.

The main difference this time around is in how I play, since the warrior is of course fairly different from the priest. He can’t really pull singles out of groups, but he’s tough enough that he can tank two to four (depending on level) enemies at a time. He doesn’t have movement-restricting abilities or ultra-high damage finishers to deal with runners, but a well-time Concussive Blow can prevent them from getting too far. Unlike the priest, who had to just let enemy casters do their thing, the warrior can interrupt their spells, so I have to keep an eye on what they’re casting. When taking on singles, I can often just charge right into the next battle with no downtime, whereas the priest was often waiting just to recover health and mana after each fight. And of course, I have to worry a lot more about equipment, since all of my damage and defense comes from it.

I also finally got my mount yesterday, and it’ll be well worth it, though it took every last gold piece I had. It’s too bad Tauren can only ride kodos this early, though; one of the goals I had for my priest was to get enough faction in Orgrimmar to ride a wolf instead of the usual undead horse.

Although QuestHelper was nice, I switched over to Carbonite and I think I’ll stick with it. QH’s problem was that it got too confused by things like tradeskill quests, constantly telling me that the first thing I should do is leave the zone and go to some merchant, even though it wouldn’t really help with the quest, and messed up the pathing of the others. Carbonite seems to be much saner about things like that, and has a few other nifty features as well, like making it clearer which areas in a zone you still haven’t mapped yet. It replaces the world map though, which is sometimes nicer for things like seeing Carbonite’s info, but sometimes I want to old world map back.

And now that I’ve hit level 50, I think I’m going to take it a bit easier, and take some time to work on some lower level quests (for faction and achievements, if nothing else), map exploration, blacksmithing, etc.

A Week Already?

I hit level 46 in WoW tonight, for a total of 10 levels in one week. That’s just a little faster than expected, though I’ll probably have to slow down a bit; I can’t keep spending every spare moment in it!

I explored the rest of Feralas and did bunch of quests there, but nothing too exciting. Then it was off to Tanaris with an old buddy, to do some more quests there. I still have plenty more to do in that zone, but I then wandered around a bit to clean up some other loose ends like getting artisan cooking, mageweave and runecloth bandage skills, a few miscellaneous dangling quests along the way, etc.

And now I have yet another series of blacksmithing quests to do, this time needing a ton of iron…

No Quest Left Unturned

WoW marches on, with the completion of some more of the Badlands quests. I also amassed a fair bit of iron ore and worked on blacksmithing for a while, getting it up to 213 and the artisan training level. That leaves me a bit broke again, though…

I took a small detour to Stranglethorn Vale to finish off a couple quick quests there. I’ve been trying to avoid Stranglethorn since it was always a horrible place to level when I originally played. Maybe it’s not so bad now with fewer people around. I also did a bit of wandering around for some copper for another quest item, and got the achievements for exploring Tirisfal Glades and the Badlands.

I seem to be running out of quests in the Badlands area though, so I’ll probably head off to Feralas next.

Weekend of WoW

Unsurprisingly, I’ve spent the last few days in WoW doing a bit of catching up. I’m already up to level 42; six levels in three days isn’t too bad… I’ll probably take it at a bit more leisurely pace from here on, though.

I finished off the blacksmithing quests in Orgrimmar that had been bugging me for a while. I had to collect a lot of tin for them though, since I couldn’t afford to buy it. Tin seems rather difficult to find, but I had fairly good luck in Thousand Needles. And I also finished off some other miscellaneous quests to try and get rid of some items that had been clogging up the bank, though in my hunger for quests I seem to have found a few more…

I eventually decided to go with a standard protection build, and switched over to using a shield and a single-handed sword. Though fights do take slightly longer now, I can definitely survive a lot better as well, often only losing a small bit of health and being able to charge right into the next fight.

I gained a lot of my levels doing all of the quests that I could in the Arathi Highlands and Dustwallow Marsh, and now I’m working on them in the Badlands area. As usual, I had to run through some Alliance zones in order to get there, but I made sure to explore them along the way so that I could get the achievements. I will have that Explorer title one day…

Also Back…Sort Of

Alright, fine. Tonight I reinstalled World of Warcraft, reactivated my account, and upgraded to WotLK.

The curiosity about the new expansion finally got the better of me, and it looks like I won’t be spending any more time in Tabula Rasa after all, so what the hell. I don’t make any guarantees about long-term longevity or such, though. Hell, it might take me another year just to finish off the Burning Crusade areas.

I’ve still got a lot of catching up to do, though. All I’ve really done so far is installed a few mods and finished off a couple quests I was still in the middle of.

Things That Begin With ‘F’

Picking up where I left off before I was so rudely interrupted by hardware failure…

On Saturday I finished off the remaining sidequests in Fable 2, hunted down the remaining gargoyles and silver keys, and then finished the game. The final boss fight was…well, they definitely went for a different approach to it, and saying anything more would be too big a spoiler.

Unfortunately, because of the ending I chose, I lost my dog and my family. So, of course, I immediately went out and married the bustiest whore I could find. A few other post-game quests opened up, so I did them and picked up a few more achievements along the way.

In the end, Fable 2 took me around 26 hours, and was definitely a lot longer and better than the original. It’s not quite game-of-the-year material, but it wasn’t a waste.

After that, I finally got around to starting Fallout 3. I’m only a couple hours into it so far, but it’s pretty impressive so far. A lot of people thought it was a big risk to resurrect an old series from a different gameplay era with a fanatic fanbase and give it to a company with no connection to the original teams, but Bethesda seems to have pulled it off. It retains a lot of the same atmosphere of the originals while updating the gameplay without making it too much of an Oblivion clone.

I’m going with a high-INT character for dialogue options and focusing on energy weapons, and combat has been challenging so far, with a lot of scrimping for ammo. I’ve gone to the nearby town of Megaton and made a bit of cash though, so hopefully I can upgrade my equipment soon.

I haven’t run across too many quests yet, but one of the ones I have is interesting in that I had to choose to either disarm a bomb in the middle of the town, or set it off myself, depending on whether I wanted to help the sheriff or some shady figure in the bar. But then I went and told the sheriff about the shady guy’s request, he ran off to arrest him, got shot in the back while doing so, and then I wasted the shady guy. I’m not sure if that was the ideal outcome, but hey, free guns and ammo off both their bodies!

Unfortunately my gaming box has been hijacked to take over my server roles temporarily, so I may have to shelve it for a little while longer…

She Won’t Look A Day Over 300

I resumed doing the pirate’s errand in Fable 2 tonight, and of course it was a trick and I wound up sacrificing a bit of my age. It looks like this is a point of no return before the end though, so I started doing side quests again.

I popped into the Collector’s Edition dungeon, but it wasn’t too special. Just a long trip through it to get a weapon weaker than the one I already had. There was a fun little diversion to beat up an undead pirate and steal his loot. A “priest” from the Temple Of Benevolent Yokels (seriously) tricked me into stealing some stuff, I rescued an adventurer for his overbearing grandmother, took out a fortress of bandits hired to assassinate me, bought Garth’s tower and did the strange “nightmare” quest associated with it, and rescued Max and Sam from yet another escapade of theirs.

And now I’m in the middle of helping some pathetic loner resurrect Lady Gray, from the first Fable, even though she’s been dead for hundreds of years. I can’t remember if I was the one who killed her or not…

Vainest Pirate Ever

I worked some more on collecting keys and smashing gargoyles in Fable 2 tonight, and I think I’ve got most of them except for the ones in areas I haven’t reached or areas blocked-off until later.

There wasn’t much else to do, so I finally headed off to find the third hero, a pirate in the town of Bloodstone, and I had to go through the new area of Wraithmarsh to get there. I encountered Banshees there for the first time, but they weren’t too tough; their only gimmick is that you have to kill their summoned pets before you can damage the banshee herself. I reached the town, and the hero turned out to be an arrogant ass who wants me to do a suspiciously easy favour for him before he’ll help me.

Some other sidequests back in the previous regions also opened up once I reached there, including areas I’ll be able to find more keys and gargoyles in, but those will wait until after I finish dealing with this guy.