Take That, Mother

Woo, I finally finished Super Metroid tonight, after taking 8 hours and 42 minutes, and collecting 86% of all items, according to the post-game stats. I’m sure it could have been done more efficiently, but I’m happy to have finally completed it at all. There wasn’t really a lot left to do, just to get the screw attack, a couple more energy tanks and miscellaneous ammo increases, a couple more bosses, and the final boss.

Ridley and Mother Brain were tougher fights than I expected, knocking me down to my last energy tank in both cases (though I had unused reserve tanks, at least). I lost a bit too much health on the way to MB and let a few too many super missiles get wasted while fighting the pseudo-Metroids on the way to her, and had trouble dodging the lasers in her room, which accounted for most of the trouble. I think I started the MB fight proper with only five or six energy tanks left, of fourteen.

So, how did I celebrate this victory? By going and buying three more games on the Wii’s Virtual Console, of course. Super Mario Bros: The Lost Levels, available in North America for the first time (aside from the enhanced version in All Stars); Landstalker, an interesting-looking isometric RPG for the Genesis; and Neutopia, a suspiciously-similar clone of the original Zelda. I’d never even heard of the latter two before, but got them based on forum recommendations.

I’m not sure what game is next, though. Time to finish off the night with some more Picross DS…

Good Timing

And after receiving those 360 games, today I finally noticed in one of my all-too-frequent refreshes of the Xbox service site that my registered serial number had changed, and the status of that system is now ‘Shipped to customer’. The tracking number doesn’t work yet, but that might just mean that the number has been assigned but they haven’t actually picked it up yet. (Edit: The tracking number is now live!)

Unfortunately, the serial number is that of an even older system than the one I sent in, so it looks like I’ll be getting a refurb instead of a new system. To be fair, they didn’t explicitly say that I’d be getting a new system back, just a different one. Oh well, as long as it works…

Your Mother Named You *Botwoon*?

I yet again failed to complete Super Metroid, though I did beat a couple more bosses (Botwoon and Darygon) and picked up a few more abilities (space jump, plasma beam, and spring jump). That’s nearly all of them, and I’m close to full on energy tanks, so the end can’t be too far off.

I think I’m sick of wall jumps and the grappling beam, after a few areas where you had to successfully pull their moves off a good half-dozen times in a row, without fail. Fortunately the space jump mostly obsoletes the need for those from here on. Also, the bosses have been fairly easy since Phantoon; I beat him while on my last energy tank, while I barely broke a sweat on the two above.

I also finally got my copies of Halo 3 and Eternal Sonata from Amazon. I got the Collector’s Edition of Halo 3 and unfortunately, like almost everyone else who got it, the game disc was loose and scratched up a bit, and the steel tin is slightly bent in a bit on one side. The scratches don’t look too serious though; there’s only one easily visible one and it extends outward from the center, which is much less damaging than one that runs parallel to the tracks. MS has instituted a replacement program if it fails to play properly, but it would help if I get my 360 back from them first so I can even check…

Samus Love You Long Time

I spent a few more hours on Super Metroid today, but didn’t finish like I thought I would. The frenzy of items yesterday was just an initial spike, and I’ve still got a few bosses and some more exploration to go. Shouldn’t take too long, though, and I don’t think I’ll be going for 100% completion anyway.

I’ve had to resort to a map at Gamefaqs, much to my shame. It’s mainly just to save time, as otherwise I could spend hours just wandering around. This style of game (including the Castlevania series) often has areas where you can’t proceed any further until you get some item or ability, but it’s hard to remember exactly where to return to later on, so you wind up rechecking previously visited areas multiple times. I’d rather not waste too much ‘dead’ time on it given how many other games I still have to go.

Forsooth And Prithee, Mine Liege

While waiting for the Japanese Grand Prix to start I figured I’d kill some time by installing Two Worlds, and played it for about ten minutes. It looks like it might be a half-decent action-RPG gameplay-wise, though not quite as polished as Oblivion. The critics are right, though — the people are kinda ugly, and the cutscenes are just *horrible*. Poor voice acting, poor framing and animation, and poorly written dialogue in overly flowery Elizabethan English.

It might still be fun though, just as long as I can beat up plenty of monsters and take their stuff.

A Productive Day

For certain definitions of ‘productive’…

I finished Halo 2 this morning, and it turns out I was wrong, the last level was indeed an Arbiter level. Given that, and the relatively abrupt, incomplete ending, I can see how people might have been pissed off when it was first released. I should have my 360 back and be able to play 3 soon though, so I won’t have to wait like they had to.

The final two levels turned out to be a lot shorter and easier than I expected. Only the Tartarus fight was really any difficult, mostly because it was hard to jump around to avoid his insta-kill melee attack with all the pillars and debris around. I didn’t get the achievement for completing the game, though, and I suspect it’s because I missed the achievement for one of the previous levels and I’d have to redo it. Oh well, I can always come back and get it later if I need an easy 130 gamerscore points.

After that I figured I’d finish off another shooter, SiN Episodes: Emergence. I got it over a year ago, but it wasn’t all that great, so it was set aside and forgotten for a while. I turned on godmode and blew through the unfinished bits in an hour or so just to see if there were any interesting surprises to come, but no. Its main fault was that there just wasn’t enough variety to it; not enough different weapons, not enough different areas, not enough different enemies (in the last level it was pretty much the same two soldier types over and over again), and not enough set piece battles. The audio outtakes after the credits were a bit amusing, though.

After that I completed a few more courses in Excite Truck, finally finishing the Bronze series. I put this one aside because I was originally frustrated at getting stuck on only the second course, coming just barely under the number of stars needed three times in a row, but it was no problem this time for some reason. Still, I doubt I’ll ever get the complete set of wins and S-ranks needed to unlock everything, though. It’s not really my type of racing game (on the realistic vs. arcadey scale, it’s off in fantasyland), but it’s good in occasional short bursts.

And finally, I played a bit more of Super Metroid via the Wii’s VC and managed to get quite a few items (high jump boots, spazer, Varia suit, speed booster, ice beam, grappling beam) and defeat Kraid and the Crocomire. I’ll probably be able to finish this one tomorrow.

Road Rage

Halo 2 was much more cooperative tonight, so I managed to get through one more area (Uprising) without any more Live trouble. This level was actually pretty fun, with a lot of time spent driving a Ghost and blasting the hell out of everything, and the Brutes didn’t seem nearly as annoying as in the last level. It’s when they’re in the tight corridors and smaller rooms like the last level that they’re a real pain.

This was probably the last Arbiter level, since there’s only two left, the next one is a Chief level, and they’ll almost certainly end with another Chief level. I should be able to finish it off and find out tomorrow, anyway.

Dammit, Halo

Another Halo 2 chapter, another “invalid checkpoint” error… I hadn’t fully completed the level when it happened this time, so I couldn’t simply select the next level as the starting point, but it didn’t put me back at the beginning this time either. Instead I just won’t get an achievement for completing this chapter. It was a fairly long one, so I don’t really want to redo the whole thing just to get the achievement right now.

It seems to happen when I lose my connection to XBox Live, which is happening more often now thanks to the mass influx of Halo 3 players. It’s not like the 360 though, where you still get achievements even if you’re offline (just without a timestamp on them); with the PC version, you don’t get the achievement at all if you’re offline at the time.

There were no Flood in this chapter, thankfully, but this was the introduction of the Brutes, and they’re also plenty annoying. They’re hard to hit when they’re in ‘berserk’ mode, and take a ton of damage. There were also a few pairs of Hunters, placed in just the wrong spots as I’d already spent most of my good ammo on the preceding battles.

The level design wasn’t all that impressive either, with roughly three different areas, each of which was made up of fairly repetitive elements. At the end there was one really frustrating room where I had to carefully hit-and-run at the entrance, but the enemies loved to lob grenades, and getting hit with a plasma grenade is instant death, making you redo the whole long, careful slog through the room. I think it took me five or six attempts total.

Master Chief Has A Glitch

I completed yet another Halo 2 chapter tonight (four left to go, I think), but after getting the achievement it then told me “Sorry, Please insert the original Halo 2 disc”, even though I thought the activation scheme isn’t supposed to need the disc post-install. Then it dumped me back to the main menu, and when I tried to resume the campaign, it told me that I had an “invalid checkpoint” that did not match the one on XBox Live, and I could either restart the level or continue without achievements. No matter which one I picked, it dumped me back at the start of the chapter I just finished, though. Ugh.

Fortunately, I discovered that I can go back to the main menu, reselect the character profile, and then use the ‘start a level’ option instead of ‘resume the campaign’, and then I can choose the next level. It had me worried for a bit there, though.

As for this last chapter, there was tons of vehicle-piloting, including my favourite, the Scorpion. At one point it wanted me to board an ally’s much weaker vehicle and he’d take me to the next area, but screw that — I stayed on board just long enough to trigger his movement there, and then jumped off and ran back to get another Scorpion again. It only takes two or three shots from its cannon to take down the larger Librarians, instead of the multiple clips of conventional weaponry.

At the end was yet another elevator ride where me and my allies were attacked by waves of Flood. I kept dying a lot as groups of them overwhelmed me, but soon discovered that I could stick to one spot and I’d only have to deal with them one or two at a time, which was easy with a Plasma Sword.

I Knew I Should Have Gotten Flood Insurance

I only finished off one more area in Halo 2 tonight, though it was a bit of an annoying one. Slightly twisty corridor, drop down a level, slightly twisty corridor, drop down a level, slightly twisty corridor, drop down a level… It only got interesting at the end, when bigger firefights erupted in more open areas, though the Flood continue to be annoying enemies.

Oddly enough, despite preferring Covenant weapons and playing as the Arbiter on this level, I found myself mostly using human weapons this time, since there was far more SMG ammo around than anything else. Since you can only carry two different types, I’ve been trying to stick to having one long-range, fast-projectile weapon for sniping and flying targets (e.g., beam rifle, carbine), and one rapid-fire, larger-capacity weapon for general use (SMG, needler, plasma rifle), switching out the long-range weapon for others as needed (e.g., the plasma sword is good against the Flood-infected or Honour Guards).