Prey started out today with just a bunch of level-crawling, including another pack of ghost kids. Along the way I discovered that some of the arcade games from the bar got absorbed and occasionally pop up in the levels, and beating them gets you ammo. Before long there was a boss fight, though there wasn’t really much interesting about it; he just fires a lot and has a lot of health, and I just hid behind some pillars while he was firing.
I’ve also been hearing a female voice taunting me in my head after ‘big’ moments like that, presumably a high muckety-muck of the aliens. And after that I was dropped back to the Land of the Ancients, where the grandfather told me to look for help from other spirits that had already infiltrated the ship. Turns out this really just means looking for certain fire spots as landmarks. Big whoop.
Soon after that was a vehicle section where I got to pilot a shuttle in zero-g, using it to fight some other floating aliens, move obstacles around, and maneuver around some big chambers. Upon landing, I met a group of renegade humans who’d escaped and call themselves the Hidden. Their priestess explained how the aliens ‘harvest’ worlds for food and resources and wants me to help them by killing the ‘Keeper’, and of course it’s not like I have much choice.
I then went and finally rescued Jen in a fairly straightforward segment, but a call for help from the Hidden came in, and they were all wiped out upon returning. There was another boss fight soon after, against two of the same type of boss as I originally encountered, but by this point I’d found a machine gun-like weapon with a grenade launcher that made short work of them. And then Jen got kidnapped again by a floating alien. So, I guess I’m still off to rescue her and will have to kill the Keeper anyway…
And the organic style of the alien ship has taken a slightly disturbing turn: