The demo for The Simpsons Game came out today, and it was kinda fun to just run around, using the character powers, exploring the map, and collecting stuff. I never figured out how to kill the Lard Boy boss though, and the constant stream of Krusty dolls got annoying quickly. Hopefully the final game has a bit more variety and puzzling to it.
The Conan demo also came out, though I didn’t see very much of it as my 360 froze again in the middle of it. What I saw wasn’t really all that interesting, though, as it was kind of like a less exciting God of War. The acting and dialogue in the initial cutscene were also rather cheesy, but that’s kind of expected in a pulp universe like Conan’s.
I also started Eternal Sonata, and although it’s a fairly traditional JRPG in a lot of ways, it has a somewhat different premise and combat system. So far it hasn’t been very difficult and it’s not very deep in terms of stats or items, but it’s managed to remain interesting. You can’t just snooze your way through combat by mashing attack, since you have to adjust your strategy to account for the layout of the combat area, where the light and dark zones are, and your ‘echo’ meter.