It felt like I’d just barely finished the previous expedition in No Man’s Sky, but before I knew it, there’s a new patch and a new expedition to go along with it. This time, rather than scramble to get it done at the last minute after almost forgetting about it, as usual, I spent a good chunk of this weekend going through it right away.
This expedition was focused on finding fossils and assembling them into display skeletons. I’m not sure about the scientific veracity of these skeletons considering it lets you mix-and-match whatever pieces you find… Overall the expedition was fairly chill though, with only some light combat required against some guardians of the fossil beds. As usual, I did a bunch of faffing about and completed a scattering of the objectives while prepping, and then blitzed through the remaining ones fairly quickly.
A few objectives were a bit annoying, though: the ‘bonefish’ you had to fish up had unclear requirements and took quite a few casts, and the objectives for finding fossils and excavating dirt felt like their targets were a bit excessive. Doing the rest of the objectives only took those to about halfway to their goals, so a bunch of time at the end was spent just grinding the remainder of those out as busywork.