So That’s Why They Lost WWII…

As expected, Return To Castle Wolfenstein was fairly short and I was able to finish it off this afternoon.

I left off starting a tank escort mission, and along the way I also had to make a detour to rescue a scientist who had come under fire, both of which were timed bits that you could fail if you didn’t help out quickly enough, but they weren’t too tough. I also ran into the flamethrower-using enemies for the first time here, and they’re annoying since you can’t let them get too close, but they can take a lot of damage.

I then had to track down a Nazi commander who went by the nickname ‘Deathshead’, going through some more urban ruins and a trainyard in order to reach his secret weapons facility, and then to a sub pen where he escaped. Along the way I encountered some legless, electric soldiers apparently called ‘lopers’, made as part of the Nazi’s plans. They’re tough since they bounce around a lot and do area damage, but tagging them with the flamethrower and running away works well. From about here on, the different types of weapons actually start being useful in more cases.

I discovered that Deathshead was off to his secret lab in Norway, and that’s where chapter 5 starts. It’s cold and foggy there, and sniping took care of a lot of barely-visible enemies. In the lab, things started getting science-fictiony again as I encountered more of those ‘loper’ soldiers, and a few prototypes of supersoldiers, with chain guns and rocket launchers. Upon reaching the inner part of the lab, I had to fight his main supersoldier, which was much tougher than the other ones seen along the way thanks to having much more health and an electric beam weapon. It was tough, but I managed to gradually wear him down after dumping all my rockets into him.

Chapter 6 began the actual return to the titular castle, but there was still a bit of a trip to get there. I started off by a dam that I had to cross, and then passed through a village, where I had to stealthily assassinate five key officers while there. After that, I reached a chateau where I didn’t have to be stealthy anymore, and bumped off the general staying there. After the chateau, I then headed to an area where they were trying to perform a ceremony, and had to kill two supersoldiers there. It took a few tries, but overall it was actually easier than the supersoldier at the end of the previous mission, thanks to having more room to maneuver.

Chapter 7 started with entering some caves right after finishing off the supersoldiers, and contained even more of them, but at least they were weaker versions. The caves led to more crypts, where I ran into the undead again. I was in trouble since I only had 13 health at this point, but it turns out that the flamethrower is very effective against them. The undead are tougher here though, as they often have to be killed twice.

And I finally arrived back at Castle Wolfenstein, now overrun with undead, and worked my way through it without too much trouble. Outside, the Nazi occultist managed to perform the ceremony and resurrect Heinrich I, who I guess is supposed to be the ultimate evil badass they were looking for. Or something. He turned out to be a pushover though, as all you have to do is keep your distance from him (he doesn’t even have any ranged attacks), and keep blasting him with the chain gun when it cools down.

And so ends Return To Castle Wolfenstein, on a rather anti-climactic note. Not the best shooter, but not the worst, and it didn’t take too much time (about seven and a half hours, according to the save-game timer) at least.

Somehow, I suspect that’s not a regulation SS uniform…:

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