Mo’ Elves, Mo’ Problems

And it was yet another long day in King’s Bounty, but with a fair bit of progress. I finished up nearly all of the encounters and quests in the dwarven areas (except for a gigantic spider that’s really tough), finished off all of the ‘named’ pirates sailing around the Isles of Freedom, and then headed to the elven lands.

The elven areas are fairly tough, but there I was able to pick up new types of troops that are a bit better than the humans I’d been sticking with. The archers in particular are pretty good, as well as some unicorns and dryads. I’m sticking with the horsemen though. Unfortunately, heavy losses mean I’m running out of the lower-level elven troops now, and I’m on the verge of running out of cash, whereas I left the dwarven areas with more money than I knew what to do with.

I’m going to have to choose my battles a bit more carefully, though right now most of the upper elven lands are largely cleaned out and now I need to work on the Land of Death, where things are even tougher yet. Maybe I’m going to have to revert back to my cheaper human troops…

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