Tonight was a variety of things, starting off with Crystal Defenders, a Final Fantasy-themed tower defense game just released on XBLA. It looks fairly simple, but it’s harder than it looks, and I haven’t successfully completed a wave yet. That looks like it’s intentional though, as there’s only 6 maps in total, plus a hard variant of each. I’m not sure if it was really worth the money, but it’s still kinda fun.
Next up I was inspired by a forum post to play another Hinterland session. There have been a couple patches since I last played, but nothing revolutionary. I took an Outlaw on long/hardcore, which starts you off in a fame debt that you have to pay off within four days or lose, but that attempt was cut short by some rather hard-hitting monsters instead. I tried again and managed to win that time, though it took about four hours. I really had to be careful since my equipment and town growth was awful for a long time, but in the end things evened out.
And finally I gave Unreal Tournament 3 a whirl. It was cheap and I was curious about modern shooters, but I only had time to play through the tutorial match. There’s a ‘campaign’ mode to it, but I imagine it’ll just be a series of bot matches, much like previous versions and Quake 3… There’s a fast pace to it that I’m not sure I’m comfortable with yet.