No time for EQ tonight, since I took a sidestep into the weird. Today was the release of Noby Noby Boy, by the same guy who made the Katamari games, and it’s certainly…different.
It’s not even really a game, as there’s no goals or missions or anything to it. It’s basically an interactive toy, where you guide the aforementioned boy around various levels, stretching his snake-like body out, jumping around, knocking stuff over, gobbling up items and people. But there’s no score or anything, and you can move on to the next map anytime you want. It’s really just about having fun controlling him and interacting with the environment.
About the only kinda-gamelike element to it is that you can report the length you’ve stretched the boy to the servers, where it’ll be added to the length of a similar girl that’s stretching away from the earth. All other players are also adding to her length, and there’s a leaderboard of total length added by each player so far. Supposedly when she reaches certain distances, new planets will be selectable with new kinds of maps.
I doubt I’ll actually play with it much since it’s only fun for a little while, but it was only $5 too, and my curiosity is satisfied.