I’m still way behind, but I managed to check out two games today.
Rocket Knight is a fairly old-school platformer, run through the level jumping and attacking and collecting until you fight the boss at the end, but with a possum with a jetpack. There are some neat moves you can do, and overall it’s fun, but the directional controls are really twitchy with the analog stick on my controller, so I was constantly shooting off in the wrong direction whenever I tried to go straight up. Not really worth keeping.
And I also finally put some time into Drox Operative, which I bought way back when it was in beta but never got around to actually installing. That happens way too often these days… Anyway, it’s a bit unusual in that it’s a Diablo-like much like Soldak’s other games, but with spaceships. You start out in a solar system, fly around to planets to explore, fight enemies, start quests, collect loot, and it’s done with a typical ARPG stat/skill/inventory system. It’s also like Soldak’s other games in that there are multiple paths to victory or loss, depending on how you ally with other races or succeed or fail at quests, and the world dynamically evolves; quest enemies are gathering strength and growing while you’re puttering around. I’ll try and put some more time into this one.