(I’m kind of cheating by backdating this one, but I didn’t write about it the same day I played it for some reason.)
I finally got around to trying Dungeon Defenders, yet another tower-defence-style game, though I only really got through the tutorial map. Overall it seems decent enough, with my only real concern being that the first-person perspective and combat needed makes it really hard to watch your defences and evaluate how they’re actually performing, especially once the level becomes cluttered enough that you’re not really sure what effect it’s having on pathing. I’d definitely spend more time on it though, and maybe get some co-op going.