I started off my new era of charm soloing in Sunderock Springs, where there were some level 70 drakes and basilisks that were quite charmable. I quickly learned to get back into the habit of keeping the target rooted whenever possible, though; I’d been able to get away with not doing so back in HoH, but these monsters hit for over 800 damage, so I don’t want two of them on me at once. I got chased away a few times and died once, before getting the hang of it.
I also did some quests in the zone, involving killing some catapults and their operators and some drakes by a geyser. After I got a little tired of hanging around here, I went back and did some more of the Wanderlust exploration quests (my Wanderlust aug has fairly decent stats now, with 11 to each stat), and finished off a couple loose end quests in Blackfeather Roost, from some previous time I’d revisited EQ.
The xp per kill is definitely better now that I can kill higher-level monsters again, though it takes longer to kill each one, too. I can get about 14% of a level in the daily double-xp period, which isn’t really that great, but I can fight in a lot more new places now, to keep things interesting.