I Don’t Get All The Girls In RL Either

I hurried through remaining days in Persona 3, mainly working on finishing off the social links I could and a last few weapon fusions. I maxed out the link with Bebe; I didn’t really want to help him sew a kimono, but his was the only one I had a chance at maxing out, and I had to abandon the links with Mitsuru, Chihiro, and Aigis. I was a total of 19 ranks short, out of about 220 total, but I screwed them up early on by spending too many school days working on non-school links when I could have left those for holidays instead.

With Bebe maxed I could get the Yurlungur persona, and I realized that I was also still missing Masakado, and with them the compendium is now 97% complete, and that’s as far as it’s going this time. I also couldn’t do any more of Elizabeth’s quests, since the only ones left are the joint skill ones, and I can’t get past the current one because I can’t make Metatron.

I popped back into Monad for one last grind session to earn cash, since that carries over to a New Game+, but I’ve saved on the day before the final battle, and that should only take one more day to go through.

Okay, Maybe Now I’m Slightly Overpowered

I found some lists of good fusions in various forums and FAQs, but most take a lot of time, effort, and money in merging a whole lot of steps together, often requiring low-chance combinations that you have to keep retrying over and over and over. So, I just put together a good Helel one, with Victory Cry and Spell Master.

That’s pretty powerful as it is, though; when I also have the Satan persona around, I can cast the Armageddon spell that does 9999 damage to all enemies, which is good enough to kill them all but one special one (which I can’t fight on the first playthrough anyway). Normally Armageddon has a mana cost equal to your entire mana pool, but Victory Cry replenishes all of my health and mana after each fight, so I can keep casting it in every fight. And Spell Master halves the mana cost, so I could spend some mana out of combat and still be able to cast it in the next fight. So, yeah, I’m pretty much unstoppable now.

I also got tired of farming heart items from Messiah, since I kept getting the same ones, but I did at least get one Omnipotent Orb out of him, which blocks all physical and magic damage. Which isn’t quite full invulnerability since I can still take ‘almighty’ damage, but it’s not like they’re going to get a turn to attack after Armageddon…

Anyway, I could continue futzing around with personas for ages. Tomorrow, I start heading for the endgame in earnest. Oh, and apparently Chidori is alive again now, but has amnesia. Original!

Exploiting Jesus For Protection

I finished off the last grinding session in Monad, which got my character up to level 93. After that I maxed three social links in quick succession: the photography club, the rival athlete, and Fuuka. Maxing the social links with the girls always seems to wind up in their bedrooms…

Anyways, with that I was now able to fuse more personas, and got the compendium up to 96% complete. That’s about as good as it’s going to get this run, unless I can max out more social links before the end of the game, but that looks unlikely at this point. Most of these personas are still fairly basic, too; I need to redo them properly in order to get better combinations of skills on them, but that’ll take more time and money.

One of the personas I could finally make was Messiah, and I spent a while farming his heart items, since he produces good pieces of armour. And I found it way too amusing that I managed to fuse the Die For Me! skill onto him as part of the preparation for heart piece farming…

The Reaper Better Fear Me

Back in Persona 3, I farmed Tartarus a bit more for exp and finally got a few of the ice immunity items. With them, and a bunch of healing items picked up at the antique store, I was finally ready to take on The Reaper.

It turned out to be rather anti-climactic, though. I used a strategy found on some forums where I used Thunder Reign to keep him vulnerable to criticals, put crit rate up weapons on everyone else, and told them to knock him down. That caused the Reaper to keep losing his turn getting back up again while we got in the occasional all-out attack. There was one turn where I missed with Thunder Reign, but Akihiko still managed to crit him that turn. I never even had to use a single item in the battle.

And then I realized that I hadn’t actually accepted the request to kill him, so he hadn’t dropped the item I needed. Whoops. I had to do the fight over again, but this time it didn’t go as smoothly since Yukari kept attacking when she should have been healing, as I’d set her to Heal/Support, and that screwed up the attempts to keep him knocked down. By the time she’d stopped doing that, the Reaper was second in the combat order and Thunder Reign wouldn’t help since it would wear off immediately.

After that the battle was just a matter of healing and reviving as necessary (a Megidola would often kill Yukari even at full health, or the occasional light/dark spell would hit), and attacking with high-damage spells (Ragnarok seemed best) when the opportunity arose. I used a handful of items this time (mainly Bead Chains and Balms of Life), but still had plenty left over. There was one annoying stretch near the end of the fight where he kept using AE attack after AE attack though, and I just had to keep wasting Bead Chain after Bead Chain since Yukari was dead at the time.

That opened up Monad, which is another set of floors much like Tartarus, but with tougher enemies. It’s worth it though, since they give out a lot more experience as well, so this is where I’ll be grinding from now on. I went from level 83 to 88 just going through the first few floors, and the rest of the group gained a bunch as well.

I’ll have plenty of time to grind too, since there’s still 18 days left until the final battle.

The Ninja Strikes Again

Not much time to play tonight, so I just did a few episodes in the new N+ level pack that was released this week. I didn’t die too much or require too many restarts, but it’s definitely starting off harder than the first level pack did. This might be the one where I finally hit the difficulty wall again.

Damn You Amazon

Apparently preordering from Amazon means “Oh wait, you actually wanted to buy that? Well I guess it’s release day, give us a couple weeks to scrounge around for a copy…” Sigh, I wouldn’t even bother if it wasn’t the only reliable way to make sure I got hold of collector’s editions of things…

It’s Not Diplomatic Immunity, But It’ll Do

I didn’t even progress a single game day in Persona 3 tonight, as I spent it all working on personas instead. I combined up a whole bunch of ones I was still missing and now have 85% of the compendium filled. The remaining ones are mostly ones that are difficult to get because they either require a maxed social link, they’re beyond my level, or their combinations are a bit weird and you have to start at the top-level ones in their arcana and work downwards.

After that, I put together a handful of personas specifically for farming heart items from them. This is how I’ll get the immunity items I need to take on the Reaper comfortably, using Surt for the fire immunity, Gabriel for the frost immunity, Jatayu for wind, and Thor for electricity. All you have to do is fuse them however many times you need until you get a notification that they have a heart item, level them up until just before the point you get the item, and register them in the compendium. Then you can cycle through leveling them up to get the item, ditching that one, and buying the old one from the compendium to level it up and get the item again. Having Growth 3 on them helps a lot since then you don’t have to use them specifically in combat.

I now have everyone’s elemental weaknesses covered with immunities except Akihiko; Gabriel is taking longer to level up since I failed to get a Growth skill on it and the associated social link is fairly low. It’s only a couple levels away now though, so it won’t be too long.

Don’t Ask About The Special Attack

I got back to Persona 3 tonight, but it was mostly just grinding in Tartarus, since there’s not much else to do while the winter vacation is still going and you can’t work on schoolmate social links. I also fused a bunch of the special combo personas, though I still have about 25% of the compendium missing. I’m almost at the money cap though, so I’ll be able to afford to spend some time storing, fusing, and repurchasing personas sometime soon.

And I finally gained a high enough level to make a rather…different persona that I alluded to earlier…:

Yes, it is. But it’s an equal opportunity game.

Where’s My Messiah Now?

It’s the final stretch in Persona 3, and as soon as the last month started I headed straight to the final block of Tartarus. I made it all the way up to floor 244 on the first night before getting tired, fighting four bosses along the way: the floor 220 boss used a lot of elemental attacks, but wasn’t too bad; the one on floor 228 was annoying since they kept draining my SP, but wasn’t too tough otherwise; the floor 236 boss liked to throw around instakill attacks near the end but I was well-protected thanks to a persona null to both light and dark; and the floor 244 bosses used a ton of heavily-damaging physical attacks and I just kept everyone else healed up. I had to wait until the third night to head up and beat the last boss on floor 252, and he was a piece of cake as long as you’re null to rage effects so you don’t lose control.

Along the way I also automatically gained ranks in the Nyx Annihilation Squad social link and can now create the ‘Messiah’ persona. Well, I’ll be able to when I hit level 90, anyway…

So, with all of Tartarus cleared out now only three days into the month, the next major event won’t happen until the end of the month, so I have plenty of time to work on social links, grind for levels, items, and cash, and to work on fusing personas and doing Elizabeth’s quests.

Speaking of which, one of them is to kill The Reaper, and I took a quick try at it but got wiped out with him down to about 80% health. I’ll probably try again when my level’s into the 80s instead (currently 74), but it doesn’t look like it’ll be *too* difficult, just a really loooong battle of attrition. I’ll have to make sure I get items to cover the party’s elemental weaknesses, too, since the Reaper is pretty good at exploiting them. Killing him will get me into the ‘Monad’ dungeon, where I can gain levels much faster.

Then again, Monad is more of an optional bit, and this game is taking long enough as it is… (97 hours on the clock so far.)

Well, I Qualify For The ‘Old’ Part

Today I got a notice that I had been accepted into the Good Old Games beta, a service to bring some of the older classic PC games to modern systems at a cheap price.

The selection is a bit limited right now, but there are a handful of them that I’m interested in, having missed them the first time around. I’ll probably eventually get Operation Flashpoint, Freespace 2, and Antaeus Rising, but for now I just bought Giants: Citizen Kabuto. The download and install was straightforward and painless, and the game itself works pretty much perfectly.

Giants is a third-person shooter, but it has a couple twists to it. You’ll wind up controlling three different characters during it, one of which is more of a straightforward gun-shootin’ soldier, one a rather underdressed magic-casting “sea reaper”, and the last one a giant monster, each with their own special abilities. I only played through the first four missions or so of the MECC soldier part tonight, and so far I’ve gotten a jetpack, rescued a bunch of annoying kid-like ‘Smarties’, and recovered a teammate that I can control.