Fortunately, Witchers Are Patient

It’s been half a year since I set it down, but I finally got back to The Witcher today. I was originally tempted to wait for the massive rework patch that’s due sometime soon, but that would also almost certainly require restarting the game (even patch 1.3 isn’t save-compatible, so I’m still stuck on 1.2), and I’m already too close to the end. I’ll probably buy the special edition retail package for the extra physical goodies and just hold on to that, to be played again sometime in the future.

I last left off near the start of Chapter 4, and I continued wandering around and exploring the nearby areas, discovering a village wrapped up in an upcoming wedding. Of course, there was some intrigue going on, and before long, a few deaths kinda derailed those plans… I eventually reconciled the dead sisters, and all was, uh worse in the world. Elves came and took the village hostage, Order knights attacked and I was forced to fight them, and Alvin vanished.

Oh well, at least I got a couple spiffy new swords, defeated a water god, and got to know the Lady of the Lake rather intimately along the way. It took a bit of getting used to the rhythm of combat again, and I kept getting killed by giant centipedes for a while, but I think I’m caught up now. It still crashes far too often though, even after increasing the user memory limit.

Now I’m headed back to Old Vizima for Chapter 5, which is currently burning due to a non-human rebellion. My goal is to finish off Salamandra for good but the king has also returned and wants my help in removing the curse from his daughter (who tried to kill me at the end of Chapter 3, remember) again.

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