Damn Kids, Always Getting Lost In Caves Of Evil

It was another day of Disgaea 2 of course, and today I did Chapter 5 and rescued Taro. It wasn’t really that tough, especially since I have a good number of characters with ranged attacks and the last map let you take advantage of that in a lot of bottlenecks.

Most of my characters are in the level 12-18 range, which seem to be good enough for now, so I probably won’t grind too much unless I run into trouble in the next chapter. I also managed to unlock the Ronin and Male Ninja classes, so I might have to level them up a bit though.

It’s Sad When Celebrities Turn To Crime

Continuing on in Disgaea 2, I finished Chapter 4 today and rescued Hanako from the washed-up TV star, though Taro is apparently going to have to wait until the next chapter. I also discovered why 4-3 is considered a good leveling spot, though it’s not quite as safe as 5-3 in the original Disgaea. The developers seem to have caught on to how people abused the hell out of invulnerability tiles there, so it’s a bit harder here.

I rechecked with the Dark Assembly and noticed I could now unlock the Beast Tamer, Heavy Knight, and Gunner classes, and passed their bills with little trouble. I only created a knight and a gunner though, since I don’t use many monsters that would benefit from having the beast tamer around. Next up I’ll try to focus on unlocking the Archer, Ninjas, the Magic Knight, and the Ronin, since I just need to keep raising weapon skill levels a bit more for them.

After that I redid 4-3 a few times to level up some people, ending the night with Adell at level 15. The trick, as usual, is to put someone strong in front on the bridges, so that they’re the only ones that can get attacked, and then put the person you’re leveling behind them so that they can join in on team attacks. The monsters on this map hit pretty hard when they’re counterattacking though, so it’s preferable to put someone with a low counterattack rating in front (which is a good idea anyway, since kills via counterattacks don’t count as team attacks and the other guy won’t get any xp).

No Misdemeanors For You

Back to Disgaea 2 for a bit, and I finished chapter 3 and made it halfway through 4 today. There was one fairly tough fight against some blob-like creatures that I had to retry, since I didn’t expect their rather nasty area attack.

I also had to get a subpoena and commit a felony, one of the other new features of Disgaea 2, before I could finish off chapter 3. All this really means is that when you fulfill some condition (this starting one was for Tink merely existing), you get sent a subpoena item. Enter the subpoena’s item world, get to the dungeon level the Dark Court is on, and whoever enters it (including lifted stacks of party members) has their felony count increased by one. Besides being necessary to advance at this point, each felony reduces shop prices, increases your influence in the Dark Assembly, and adds 1% to the exp you gain, so they’ll be important for powerlevelling later on.

I also ran into Etna from the original Disgaea, but the battle against her was one you’re basically forced to fail since she’s level 1000 and you’re probably…8. Oh well. Chapter 4 started after that, and Adell’s siblings got kidnapped.

I also noticed that I could unlock a new class, Sinners. Their stats didn’t look very impressive at first, especially since they don’t start out with any special attacks, but then I noticed that they get *four* counterattacks per turn. The highest of any of my other characters is 2, I think.

I ended the night with Adell at level 11 now. I’m not sure if I should carry on or do a bit of grinding, yet. The trend so far is that about half my party (i.e., the weaker members) gets wiped out during the battle, and then the stronger ones left over go on to clean up and get the rest of the xp. It’s hard to get the weaker ones leveled up in the regular battles.

The Portable Puzzle Machine

While doing a bit of shopping today, I couldn’t help but pick up Professor Layton and the Curious Village (obligatory Penny Arcade comic) for the DS. It’s basically just a ton of logic puzzles loosely tied together by a story, but there are supposed to be some unlockables as well.

I’ve done nine of them so far, but there’s supposed to be around 120 total, plus more released over the net on a weekly basis, so it should keep me busy for a while. It might take up the early morning pre-work time killer role previously occupied by Picross DS.

Time Travel Makes My Head Hurt

For once, I managed to actually play a Sam & Max episode just as it came out, and this one (“Chariot of the Dogs”) turned out to be pretty good.

Bosco had gone missing at the end of the previous one, so it was time to track him down, after an introductory bit where we finally got to see inside his store’s bathroom. We were soon abducted by aliens, where we discovered Bosco had been turned into a cow. Fixing him up required a whole bunch of time-travel to previous locations, putting twists on them like meeting both younger and older versions of ourselves, Bosco’s mom (whom we had to unseduce), an abusive computer, and multiple Superballs.

After returning Bosco to normal, the aliens were revealed and were…not quite what you’d expect. After a few more puzzles, involving meeting ourselves again (with a nice in-joke in that the other pair were acting like they were in adventure game, occasionally saying things like “I can’t use those together…”) and traveling to the beginning of the universe, we got rid of the ‘alien’ crew, accidentally destroyed the ship, and fled to…I’m not sure, because it was left there as a cliffhanger ending.

There were some good chuckles, and the puzzles this time were pretty reasonable. There was only one near the end that I had any real trouble with (getting the recording contract), but overall it was a really good episode. The only unusual bits were that there was no driving or minigames at all involving the Desoto, for the first time in the series, and Sybil didn’t make an appearance.

Sam & Max: The Next Generation:

They Didn’t Call It By That In-Game, Of Course

I finally got around to trying this week’s Rock Band tracks tonight. The word-of-mouth on them was rather mixed, but they were half the regular price, so what the hell.

“Beethoven’s Cunt” (by Serj Tankian of System Of A Down) was moderately interesting on guitar, but “Crushcrushcrush” (by Paramore) was a bit repetitive and too pop-like for my tastes. “Shockwave” (by Black Tide) was a real challenge though, and the only one of the set that I couldn’t five-star. Overall, I don’t think I’ll feel any real urge to go back specifically to play these ones, but I wouldn’t skip them if they came up in a setlist either.

I probably won’t bother with next week’s tracks, though. It’s all thrash metal, which I don’t really listen to and my fingers are hurting just thinking of trying to play it…

I Hate That Frog

Onward with Disgaea 2 tonight, and I made it partway through Episode 3, picking up some frog guy with a French accent who was a friend of Rozalin (the overlord’s daughter) and meeting the thought-to-be-dead TV star again, though after our little encounter he’s now closer than ever.

Leveling was a bit slow today since I was trying to spread it among as many people as possible, so I ended the day with Adell only at level 7. I did manage to unlock a class new to Disgaea 2 though, and created a Druid. One other difference versus the original Disgaea here is that when a new class is unlocked, you still have to successfully pass a bill in the Dark Assembly before you’re allowed to create any characters of that class. It took me a couple tries and some bribery of the senators, but I managed to squeak it through without having to spend too much.

And one more mystery has been solved: according to the trailer on the disc for the associated anime series, it’s pronounced diz-guy-ah.

For a sense of some of the weirdness of this game, check out some pics after the cut:
Continue reading

But I *Do* Like Girls…

Well, I’m not sure if I’ll permanently abandon the original, but I’ve at least started a game of Disgaea 2. It still feels pretty much the same in these early stages apart from the new home base, battle maps, UI changes, and the story.

And the story is just nuts so far, with some family who’s been turned into demons except for one kid (you) that remained human, and their three-eyed mother who spent 15 years researching a method to summon the demon overlord that did it to them, except it requires a life sacrifice that the all-too-cheerful mother is only too happy to do to her newer born-as-demon kids, except it screws up and summons the overlord’s daughter instead, and now she’s bound by contract to join my party and take my main character to the overlord, and she tried hitting on him but he said he doesn’t like girls, and now she’s secretly plotting to betray me, except now she’s getting targeted by some other overlord out to defeat her father and I just accidentally murdered some washed up TV star who was doing a travel show and… *whew*

Ah well, so far I’ve done the first chapter, gotten my main character (Adell) up to level 5, passed a ‘more expensive items’ bill in the Dark Assembly, and created a few more characters (a thief, a female fighter, and two more mages to round out the element types).

Wasting Time?

I did a bit more powerlevelling in Disgaea tonight, getting a few more characters into their 20s and 30s and Laharl all the way up to 45 now. After a bit of reading, I’ve been tempted to just abandon it and start on Disgaea 2 though, since it’s supposed to be very similar in the fundamentals but improved in many ways (more classes, more monsters, better UI, quicker combat, more useful Dark Assembly, etc.). There aren’t quite as many detailed guides available for it, but I imagine a lot of the same information still applies.

The main thing I’d miss is the story in Disgaea 1, but I’m not sure if that’s worth the probable 30+ additional hours it’ll take just to finish the main plot, and I can probably find the endings on Youtube. But then again, I’ve already put in around 21 hours…

Cheating Legitimately

Today I finally made it to Chapter 5 of Disgaea, and the all-important third mission therein. It’s important because this is one of the best spots for leveling up characters, so I pretty much stuck around here all evening. It’s kind of a cheat since it’s not how the map is intended to be played, but hey, it’s within the rules.

I used the technique described in one of the FAQs on Gamefaqs (throwing and combining enemies onto one of the two non-invulnerable spots), but it was slow going at first as I couldn’t do much damage to them. Eventually though, I figured out that the best way to do it was to always use Laharl one space away as the second person in the team attack, with the person I want to level in front. In order to trigger the team attacks, I gave each character being levelled a sword as well, since the odds of a team attack increase a lot if they’re using the same weapon.

Using this method, I leveled up a handful of characters, and created some new ones of classes that had been unlocked in the process (a ronin, ninja, and star mage). Laharl is up to level 32 now too, and though I’m tempted to swap someone else in instead so he doesn’t get too far ahead, he can now do enough damage that I can combine all of the enemies into a single level 112 monster and still be able to hurt it. When I do that, I can take a character right from level 1 to 22 in a single battle.

The only downside is that since they level up so quickly, they don’t have very high weapon or magic skills, since they only go up with use. I should probably be letting them practice them on the invulnerable enemies as they’re being gathered up, while someone else is being leveled.

I’ve also unlocked various higher tiers of existing classes, like Fighters (a better version of Brawlers), but I probably won’t bother with them for now. I’ll eventually transmigrate characters to them, but it doesn’t seem that urgent.