Never Mind

I finished unlocking the bonus songs in Rock Band tonight (“Outside” by Tribe and the Bang Camaro songs are pretty good, and Honest Bob And The Factory-To-Dealer Incentives gets the award for best band name in the game). I was going to start the world tour after that, but then discovered that you really do need at least two players in order to do it. I had assumed you could do it alone since it let me get past the player join-in screen with just me, but then it stops you later on. Oh well.

I started the hard level of the solo guitar career, and was disappointed again to discover that the bonus songs are locked again and have to be unlocked per difficulty level, not just once. Oh well. I was able to go on and complete the first two tiers on hard. Only one song really gave me any trouble and pushed me deep down into the yellow, and I only got three or four stars on most of them, but I did manage to five-star “Orange Crush” at least.

I got used to shifting my hand down one fret on medium, but now I need to be able to shift down two frets to reach the orange note, and I frequently wind up losing my place if I have to shift quickly. There are also more notes that are difficult to hit, like triple chords and RO or GB chords. I’m still using three fingers for now and haven’t decided yet whether to switch back to using my pinky again. Hey, if Clapton can do it with just three… But then again, I’m no Clapton. ;)

Geek Rock Chic

I finished off the medium solo guitar career in Rock Band tonight, and as is typical nowadays, the final song (“Green Hills and High Tide”) was an extremely lengthy one with an insanely long solo part. It wasn’t too hard though, and I five-starred it fairly easily. Overall, the medium difficulty was probably a bit below that of GH2, and it’s become a common criticism that Rock Band is a bit too easy. We’ll see about that once I move to the hard level…

I also started unlocking bonus songs, which unfortunately you have to do one at a time here, since playing one unlocks the next. I was hoping to jump ahead to the Freezepop song, but oh well, it won’t take too much longer as I’m about halfway through them now.

Next up I think I’ll try the World Tour mode, even if just by myself for now. You can collect fans and lose them if you don’t perform well, so I think I’ll keep it at medium for now until I build up some and a bit more practice.

There are some minor problems: you no longer get detailed performance statistics after each song, just the final score and star rating (though it at least shows partial stars, so you know how close you came). There’s also no reward or special marker for getting 100% of the notes on a song. The leaderboards only track the top 100,000 players, so I don’t even show up on a lot of them yet. And the community site could use some improvement, as it doesn’t really show that many stats and I can’t even link my account there yet due to some kind of huge delay in updating the data.

But at least I’m getting the snotty rock star attitude down:
Geek rock chic

Maybe I Can Wire Up Some Pots And Pans Instead

Today I finally caved in and bought Rock Band. Not the full kit though, just the standalone game only. I already have a guitar, you can use a headset as the vocals mic, and I’m not really that interested in the drums right now. They’ll be available separately at the end of this month anyway, should the urge ever hit me.

The guitar parts play pretty much exactly like Guitar Hero, unsurprisingly, with only a couple major differences: solo sections are specially marked off and your percentage of notes hit is tracked within that section and gives you a bonus based on how well you do, and at the end of some songs is a freestyle section where you can go wild on the frets for bonus points, as long as you hit the final notes correctly.

The other major differences are in the higher-level character management. Instead of choosing a built-in character, you create your own. Playing songs well unlocks clothing and instrument options, you can buy a lot more at the shop, and you can edit artwork onto some items a la Forza, so there’s quite a bit of customization potential. Each character you create is tied to a specific instrument type though, so you can’t switch between guitar and vocals with the same character.

There’s a single-instrument single-player solo career mode, and that’s what I spent most of my time in tonight, getting past the first four guitar tiers on medium. It started off really easy, but towards the end the difficulty was about on par with medium in GH2, and easier than GH3. The chosen songs work fairly well, though a couple seemed out of place in terms of difficulty. I still managed to five-star all but one of them though, and even hit 100% on a few, which I still haven’t done on any in GH2/3 on medium yet. Unfortunately there’s no bass guitar career, just lead, but at least you can choose bass in the quickplay mode whereas in GH it’s relegated to co-op and practice only.

There’s also a ‘world tour’ mode that’s supposed to be a bit deeper than the plain solo career mode, but it’s mainly meant to be used with multiple people playing and doesn’t work online, so I haven’t bothered with it yet.

There’s already plenty of downloadable songs out for Rock Band, but unfortunately a lot of them are covers. I wound up buying only three of them: Limelight (gotta have any Rush, even if this one is a cover), Buddy Holly, and My Iron Lung. The latter two were harder than the career songs I’d done so far, but Limelight was fairly easy.

I also tried vocals for a bit, doing the tutorial and a couple songs on easy, and it just confirmed one thing: I should never be let within ten feet of a microphone. I’ll stick with guitars for now.

What Main Plot?

I hopped back into Two Worlds tonight, where I talked to one of the main quest NPCs and got the next main plot goals: finding the five parts of some family relic, with directions to first two. Which I then promptly ignored in order to go wander around for my own jollies.

I figured I may as well continue working on those initial side quests, so I headed off to Brumhill village on the east side of the map. It was mostly wolves and bandits along the way and the occasional bear, which are really easy to kill since their attack animation is so slow. At one point I found a cyclops by a tower, but upon approaching him he killed me in one hit, and that’s how I learned that a target’s name being red is a Bad Thing. So instead I just stole the stuff from his camp and ran off.

I also ran across a scout, who gave me a quest to retrieve some totems from grom war camps nearby, and the first camp was just down the road a ways. My first attack upon the camp resulted in my almost immediate death, since a whole mob of them came running at me at the same time and I wasn’t quite prepared. The second time went a lot better since I was able to split them up into smaller groups and use a nearby healing shrine to keep from dying mid-battle. A nice spear I’d picked up that does a ton of damage and attacks in a sweeping arc helped a lot, too. I also took their horse, since I’d left my original one back near the starting town.

Along the way I also discovered that ‘ghost animals’ come out at night, and they’re really annoying since they do a ton of damage and are invulnerable to regular weapons, so I had to wear it down with my weak starting fireball spell. The weather also changes occasionally, with rain and foggy spots, and the player’s character apparently likes to say dumb things like “oh, it’s raining.” OH REALLY?

I found an ‘old boar cave’ along the way, but it had an ogre beyond my level and some spiders with annoying poison, so I’ll come back to it later. And a bit later on I ran across a bandit camp. Some wolves had been chasing me for a while, and when I reached the camp, they started attacking some of the bandits, too. It was rather amusing having the bandit leader demand 1000 gold from me in tribute while a full-scale battle between bandits and wolves was breaking out in the background.

I eventually got to Brumhill only to find it had been destroyed by some nearby snow orcs. I tried to fight a few of them but they were fairly tough and I only managed to kill a couple before being chased off by the archers (single hits from their bows could knock off over half my health). I reported back to the starting village to complete the quests, cleared another war camp that was nearby, and found the magnesite deposits needed for the teleport stone quest.

After that I figured I may as well take care of the last war camp in the west and headed towards it, stopping in a large town along the way and picking up a whole bunch of other side quests, and that’s where I retired for the night. And by “retired for the night” I mean “had Two Worlds crash on me,” though I didn’t lose anything important (there’s an autosave every five minutes).

Again, not the greatest game, but it’s still kinda fun to just screw around in the world.

The Accidental Levellist

I had no intention of actually playing WoW tonight, and was just going to pop on to say hi to friends, but…you know how it goes. The Darkmoon Faire was in town and papa needed a new storage box.

It took a couple of hours to gather enough vibrant plumes to get the container, and in the process I managed to gain a level, even though I was hunting a bit below my level and wasn’t really watching my xp. Level 36 gets my warrior a couple more completely new skills, but these ones are specific to the berserker stance I picked up recently.

I’m going to have to sit down at some point and reevaluate both my hotkeys and look deeper into what skills go with which stance, as I haven’t used anything but the default stance so far and I’m not even sure what some of these newer ones really do.

I Have Enough Trouble Getting Lost In One World

It’s time to start a new PC game, but I’m a bit sick of shooters for now, so it’s time to get to one of the handful of RPGs I still haven’t started yet. The candidates are: Oblivion, Two Worlds, The Witcher, NWN2, and Gothic 2 or 3. The Witcher is supposed to be the best of the bunch, but yesterday I started with Two Worlds first instead. The word-of-mouth is that it’s a rather average game, so it’ll probably be less disappointing than if I were to play it after a really good one.

The first impressions are that the graphics are fairly decent. The terrain is perhaps slightly less pretty than Oblivion, but the people’s faces are much better (though they were supposedly much worse before the patch I applied). The map looks decently large given how little I’ve uncovered so far, and there are teleporters for getting around quickly.

Combat is a bit simplistic in that you just click the left mouse button to swing your weapon and the right mouse button to fire your active spell. You’re usually attacked by a group of enemies though, so the real trick to combat is in positioning yourself so that your swings hit multiple targets, avoiding putting yourself in a spot where multiple enemies can hit you, and withdrawing effectively in order to heal or regain mana.

You get a horse early on from a side quest in the starting village, but the horse controls are notoriously awkward in this game. It’s not so bad when you’re just riding from place to place, but it becomes really difficult if you try to take advantage of the horse to do some mounted combat, since you waste most of your time just trying to get the horse turned around and going the right speed so you can take a swing. You’re best off just dismounting whenever you want to fight, which is fairly often.

I did a couple side quests for the starting village, running off some bandits and activating a teleporter a ways away, but most of the starting quests require you to travel to a village fairly far away for some reason (and you can’t teleport until you reach the teleporters on foot and activate them first), so I haven’t done those yet. I also did the first few quests in the main story, putting me back in ‘telepathic’ contact with my kidnapped sister. The plot isn’t all that exciting so far, though. An ancient evil, someone trying to awaken it, an important artifact in my family, blah blah blah…

The first handful of levels came fairly quickly, giving me a lot of stat and skill points to spend. I wasn’t sure what the magic system was like though, so I’ve been going mostly for warrior-oriented passive skills, so that I’m stronger in straight-up combat without having to use any special skills. I’m using a bit of magic as support (healing, really), but I probably won’t dabble in the other skills until I get a bit more experience.

There’s also an alchemy system and I’ve been finding components for it all over the place, but I don’t have the skill yet so I can’t do anything with them. It’s not a starting skill, so I have to find someone who will train me in it before I can even put any points in it, so it’ll have to wait for now.

Overall, it’s not really that bad a game so far, or at least not nearly as bad as some of the forums might have you believe. It’s no Oblivion and it has its flaws (the aforementioned horse controls, some horrible voice acting and silly Elizabethan dialogue, mainly), but it’s still kinda fun. I’m playing the PC version though, and the 360 version has a different control scheme that a lot of people dislike, and some performance problems that I don’t see on my fairly-new system.

Back From Russia, Without Much Love

I finally got back to finishing Call of Duty 4 today, blowing through all of Act 3 in one shot, which didn’t actually take that long since it’s fairly short. It was mostly straightforward firefights, but it was mostly about the plot at that point.

The notable parts were a timed crawl through the underground corridors of the launch control centre, which I managed to clear with about three minutes left (out of 11), and the truck ride as you’re escaping, which is a traditional rail shooter segment but the enemy vehicles crash and burn in interesting ways. There’s also an interesting post-credits mission on an airplane, though it’s not clear how or even if it fits in to the story.

Completing it also unlocked arcade mode and the cheats. I’m not really too interested in the arcade mode, where you just redo missions under time and respawn limits and score points for kills. And I only unlocked some of the cheats, and the ones I got are mostly cosmetic graphics changes (making the view high-contrast, or inverted), but there’s a really amusing ‘ragtime’ cheat where the graphics become sepia-toned and flecked with scratches, everything happens 20% faster, and old-timey ragtime music plays instead of the usual audio.

I’ll leave it installed for now in case I want to try the multiplayer a bit, since it’s supposed to be excellent, but I’m not sure if I’ll have the time. I’ve still got other shooters like Crysis and STALKER to play, though after all these other shooters I might try something different first.

Maybe I Should Start Putting Demos On The Backlog List…

I finally got around to trying a couple of demos tonight while freeing up space on my 360:

Kingdom Under Fire: Circle of Doom seems like a fairly straightforward Diablo-style game, but played from more of a Dynasty Warriors perspective and against the same kinds of mobs of enemies. The demo doesn’t really show anything interesting about the character or item systems though, and the combat is really simplistic and you wind up just mashing the same attack a lot.

Culdcept Saga on the other hand is kind of a cross between Monopoly and Magic: The Gathering. You and your opponent take turns moving around a board, placing creatures to occupy territory and gain points, and drawing cards for more creatures or special bonuses or spells. It’s intriguing, but I’m not sure I’m going to have the time for an in-depth strategy game anytime soon.

Hello Medium My Old Friend

I’m still trying to prepare for the transition to the Hard difficulty in Guitar Hero, so I’ve actually gone back to, uh, medium again. This time though, I’m taking some tips from various forums, and I’ll be playing the songs with just three fingers and not using my pinky at all. That should get me used to shifting my hand around and break me from mentally associating fret colours and specific fingers, which is critical for when the fifth fret is added and you’re forced to shift anyway.

I’m doing pretty well with it so far, and I’ve gone back and redone the first three tiers in GH2, five-starring all of them as well (though a couple took two attempts) and beating my old scores. Some parts that use blue notes heavily are actually easier now since I don’t have to strain my weak pinky to hit them, but quick G->B->G… transitions can be a bit of a pain since now I have to spread my fingers further.

I should also be learning how to alt-strum according to the advice, but it’s been difficult to try and learn both at the same time, so I think I’ll worry about that later. It’ll mainly be needed on the rapid note sections and just downstrumming is still good enough for now.

I also quickly popped into GH3 just for one thing: to finally get five stars on Raining Blood on Easy. It was the only song of the entire easy career that I didn’t five-star the first time through, and I wanted the achievement and unlocked guitar associated with five-starring everything. The song was still more difficult than its brethren, but I did manage to get a 3.04x multiplier on the first crack at it and the rewards are now mine.

It’ll probably be a while before I get the five-star-everything rewards on any of the harder careers, though…