Villagers Pay Surprisingly Well

I continued on with Two Worlds today, though after picking up all the quests in the city I left and decided to work on stuff elsewhere instead.

I started out at Four Stones village, where I cleared out a nearby dark tower of necromancers. There was a teleporter to a balcony high up on the tower, but there didn’t seem to be any point to it. I did pick up a new horse there though, and this one’s a skeletal, undead one, kind of like the undead in WoW have.

After that I headed south to Windbreak village, and along the way I ran across orcs for the first time. They’re not all that tough; I’ve actually had more trouble with random bandits that I run across (which seem to be the only enemy type that the game matches to your level). Upon arriving there I did a handful of otherwise unremarkable side quests, including clearing out a couple orc camps, which were a bit tougher just because of a large number of archers, which are still a pain.

Then it was off to a fishing village on the west coast for another handful of side quests, including a rather pointless one that involved a huge amount of running back and forth. Oh well, it got me some xp and gold at least. After finishing up there, I then headed straight south to find the cave where an orc called White Head was hiding, for one of the earlier side quests. I also ran across one of the relic stones I need for the main quest in that same cave, conveniently enough.

Leave a Reply

Your email address will not be published. Required fields are marked *