HL2:Ep2 got stood up again in favor of an impromptu Halo 3 co-op session. Alyx is going to be so mad at me…
The co-op mode in Halo 3 is a ton of fun though, since you’re a stronger force, you don’t have to worry about checkpoint respawns as much, you can cover multiple vehicle roles (when you’re not running each other over), provide covering fire for each other, etc. Or accidentally crash into each other trying to jump Ghosts over the same ramp at the same time. ;) (I’m going to have to find that in the replay theatre…)
The only downside is that since you’re much stronger, the campaign speeds by that much quicker, making it feel even shorter. Rooms that I might have spent 10 minutes carefully clearing by myself can be blazed through in a couple minutes when you’ve got three people. Oh well, there’s still some more skulls to hunt down…
I finally got to play with the vehicles, but I’m not too impressed by the new ones so far, though I’m sure there are more that I haven’t seen or tried yet. The Ghost, my old standby from H2, is still great but less frequently available, and I still don’t like driving the Warthogs.
Otherwise, things went by in too much of a blur for anything else memorable to stand out. The other downside of co-op is that you’re not always the hero, so occasionally someone else gets all the glory while you were standing there admiring the texture on a rock. :) At some point down the road I’m going to have to replay it again by myself just so that it deliberately takes longer and I can focus on it battle by battle.
3 comments:
1.) Next time, warn me if a rock has your attention; I was too focused on the Scarab.
2.) Judging by that Ghost crack-up, I wouldn’t worry about disliking some of the driving — it doesn’t like you or Wade much either. ;-)
3.) Yes. Yes you did shoot me in the back. Both of you. And you enjoyed it thoroughly. Admit it. :-)